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dsnail2000 writes "Some of you may remember a Nuke Module called Nuke Quiz. Well, I recently stumbled across it at sourceforge.net. I emailed its creator and asked him to either update it or let someone else update it to current php-nuke standards. He said that he doesn't have the time anymore to work on it, but he would be happy to allow someone to update it. Is anybody interested in updating this? Click read more for what has to be done to it.
There are three major upgrades that need to happen to it.
1) The variables have be updated to php-nuke 6.5
2) THe php code has to be updated to the latest php standards.
3) The SQL code may have to be updated.
So, let me know by sending me a PM or an email (webmaster at controlbooth dot com) if you are interesting in bringing this very useful module up-to-date.
Admin Note: How's this one, as an aside?"
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Posted on Wednesday, January 14 @ 15:15:42 CET by Zhen-Xjell |
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Re: Nuke Quiz update needed. (Score: 1) by dcasmr on Wednesday, January 14 @ 20:18:13 CET (User Info | Send a Message) | Thanks for posting this. I am using the module on Nuke 7 site and have also talked to the Author. I know a few of its limitations also. I am not a programmer, but got some fine ideas.
1.) It will be nice when people start working in teams, putting ideas together and brainstroming them to come up with the best possible mod. For examples, what features are needed in a quizz module and which ones can be fairly implemented if initially considered?
2.) For the quizz module you are referring to, the field dimension of the possible answers is limited. Even, the question itself field is limited. It will be nice to have those a little bit flexible.
dcasmr |
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Re: Nuke Quiz update needed. (Score: 1) by dcasmr on Wednesday, January 14 @ 20:18:15 CET (User Info | Send a Message) | Thanks for posting this. I am using the module on Nuke 7 site and have also talked to the Author. I know a few of its limitations also. I am not a programmer, but got some fine ideas.
1.) It will be nice when people start working in teams, putting ideas together and brainstroming them to come up with the best possible mod. For examples, what features are needed in a quizz module and which ones can be fairly implemented if initially considered?
2.) For the quizz module you are referring to, the field dimension of the possible answers is limited. Even, the question itself field is limited. It will be nice to have those a little bit flexible.
dcasmr |
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